An endless runner game which aims to educate on the basics of Radiation all the while providing a fun and competitive game
In order to illustrate the invisible radiation we use different colors to distinguish between the different type of radiations: alpha, beta and gamma
In order to discourage the players from using the glasses at all times, when equipped with the goggles they will have limited visibility
A slow start at the conception of the game so the players can accomodate themselves to the game
To supplement the beginners we have introduced the easy mode. In this mode when equipped with the glasses the players will have more visibility and can navigate through the level more easily.
To challenge the more seasoned players we have also introduced the hard mode. In this mode when equipped with the glasses the player will have very limited visibility and will require his full concentration to navigate through the level.
Interesting level design aimed to keep the players engaged to disrupt the monotony of an endless runner
Radiation can not be heard, felt, seen, smelled or tasted. However there are devices which help us detect the presence of radiation within the vicinityDETAILS
The different type of radiations are alpha, beta and gamma raysDETAILS
A radiation dosimeter is a device that measures dose uptake of external ionizing radiation. It is worn by the person being monitored when used as a personal dosimeter, and is a record of the radiation dose received
TThe sievert is a derived unit of ionizing radiation dose in the International System of Units and is a measure of the health effect of low levels of ionizing radiation on the human body.
|SI base units: m2⋅s−2|
|CGS units (non-SI): 100 rem|
|Unit system: SI derived unit|
|Unit of: Health effect of ionizing radiation (Equivalent dose)|
|Energy absorbed by mass: J⋅kg−1|
|Named after: Rolf Maximilian Sievert|
The penetrating effects and the respective damages of alpha, beta and gamma radiation are illustrated on the table.BACK
To be updated